Unity 2018.1 marks the start of a new cycle that introduces a major upgrade to our core technology, which gives artists, developers and engineers the power to express their talents and collaborate more efficiently to make their AAA dreams a reality.

Let’s start with a few of the highlights, and then you can dig into the details of all the features. The first two highlights described below, the Scriptable Render Pipeline and the C# Job System, represent the first versions of two major features, which will continue to evolve to help you unlock beautiful graphics and increase the runtime performance of Unity.

Source by cgmeetup.net

Related post

Playsnak Announces New VR FPS – Wanted Killer VR

An Interactive Pond of Computer-Generated Koi Fish Designed by teamLab

Zero Killed, a Tactical Multiplayer VR Shooter, Launches on Vive & Oculus Rift on Sept. 26th